Has good size and strength. Shows ability to get leverage at the point of attack. Effective in a short area that can beat a guard one on one on occasion. Plays with a good motor and will give chase outside the pocket in pursuit.
Doesn't have much quickness and is not a disruptive player. Struggles to anchor consistently against the double team and gets pushed off the ball. Gets redirected too easily by blockers. Doesn't do a good job getting off blocks and doesn't show much ability to use his hands. Doesn't have speed or range to be effective in pursuit.
Lumpkin is a bit of a tweener, because he's not quite big enough to play in a two-gap scheme, and definitely not quick enough to play in a one-gap scheme. But if there is any one that he's closest to, it's the former. A two-year starter at Kentucky, playing multiple techniques inside, but more of a nose guy. Combined for 47 tackles, 7 for loss, and 1 sack the past two years. Battled injuries early in his career with hip and ankle injuries causing him to miss time his first two seasons.
Lumpkin isn't bad, he's just not a playmaker. If he can continue to get a bit bigger and improve his technique, he has a chance to compete in a two-gap scheme at nose tackle. But he's a short area player that rarely dominates in a short-area. He doesn't take on double teams well and lacks the burst and range to get consistent push on the pocket. He's a one-dimensional player that is just Ok at his one dimension. He should compete in a camp but he's a hard worker, but he just doesn't have the athletic upside besides bouncing around a couple of camps for a couple of summers before he has to hang it up. Even if he was to start to improve his technique, he'd still be a marginal backup NT that teams would be able to find more talented guys in future drafts in the middle and late rounds that would pass him by.
Lumpkin plays in a hybrid 3-4/4-3 scheme at Kentucky, so playing in a one-gap scheme in Atlanta wouldn't be completely foreign to him. But he lacks the disruptive capability to be anything more than a camp body.
A 3-4 team should bring him to camp hoping he can push somebody else, but don't expect him to make your roster.
1-poor, 2-weak, 3-above average, 4-very good, 5-elite
Point Of Attack: 2.0
Pass Rush: 1.5
"Vincere scis, Hannibal, victoria uti nescis" -- Maharbal, 216 B.C.E.